Steinberg Nuendo 11

Audio Post-Production Software
- For games, film / TV, advertising and multimedia
- 384 kHz Steinberg Audio Engine with up to 22.2 surround support
- Version 11 features: ADM authoring module and the integrated renderer for Dolby Atmos, Intelligibility Meter for measuring speech intelligibility in real time, Netflix Loudness Meter, Post-Production Presets and Game Sound-FX Content, Job Queue, SpectraLayers One, MultiTap Delay with surround support, dynamic EQ in frequency 2, multiband imager and squasher
- Project exchange with all standard audio and video editing systems
- GameAudioConnect - Direct connection to Audiokinetic Wwise / game production
- Perforce HELIX version control system support
- Render-in-place and render export functions including an automated naming scheme
- VST multipanner with Dolby Atmos support
- ReConforming system: automatic audio recut when the image is changed
- Flexible mixing console with integrated channel strip and VCA fader support
- ADR Taker system
- Fully integrated dialogue and Foley recording system
- EBU R128 Loudness metering, processing and a track for loudness display
- Multitrack post-production editing, take comping and marker system
- Professional automation system ideal for TV / film mixing
- MediaBay: extensive content management system
- Pro Sound Effects Library with 1.5 GB of post-production sound material
- Multi-export tools and offline processing
- 81 professional VST plug-ins, including REVerence Convolution Reverb
- Unlimited number of audio, instrument and MIDI tracks
- Network Collaboration Features - Simultaneous work on a project via LAN or WAN
- Full integration with the Yamaha Nuage Controller System / Studio complete solution
- Field Recorder Audio Import for searching for and assigning field recorder audio files to selected events within a project
- ADM import support, complete with intact object-based automation data for further mixing applications or editing
- Video Cut Detection for the analysis and the automatic setting of edit or cut markers
- Doppler effect for the simulation of moving audio sources under the parameter aspects of distance and perception by the listener while the signal passes its position
- dearVR support for creating and mixing immersive 3D audio content directly in the VR environment
- ARA2 support
- User interface languages: English, French, German, Italian, Spanish, Japanese, Russian
System requirements:
- 64-Bit Windows 10 Version 1909/64-bit Windows 10 Version 2004 or macOS Mojave / macOS Catalina
- 4 GB RAM minimum (8 GB or more recommended)
- 36 GB of free space
- Fast internet connection for content download
- USB-eLicenser (included in delivery)
- Full 64-bit operating system support
Further Information
max. Samplerate (kHz) | 384 kHz |
---|---|
Max. resolution in bit | 64 bit |
Hardware In/Outs | 256 |
Audio Tracks | Unlimited |
MIDI Tracks | Unlimited |
Instrument Tracks | Unlimited |
Floating-point Resolution | 64 bit |
Pitch | Yes |
Clip-Matrix | No |
Notation | Yes |
Video-Playback | Yes |
Surround Support | 22.2 |
Virtual Instruments | 8 |
Effects | 86 |
Library (GB) | 18 GB |
AAX DSP | No |
AAX native | No |
ARA | Yes |
Audio Units | No |
VST2 | Yes |
VST3 | Yes |
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